SITNI SATI FUMEFX V2.1A FOR 3DS MAX 2011 氣態流體動力學模擬插件 英文破解版 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 軟體名稱:SITNISATIFUMEFXV2.1AFOR3DSMAX2011氣態流體動力學模擬插件英文破解版 語系版本:英文破解版 光碟片數:單片裝 破解說明: 系統支援:WindowsXP/Vista/7 軟體類型:氣態流體動力學模擬插件 硬體需求:PC 更新日期:2010-12-08 官方網站:http://www.afterworks.com/ 中文網站: 軟體簡介: 銷售價格:$80元 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= XYZ軟體急先鋒(http://www.xyz168.net)   破解說明:請使用\Crack目錄下的XF-DCPFLICS20-KG序號機產生序號 具體說明請參閱crack目錄下的Install.txt FumeFX是一款強大的流體動力學模擬插件,其強大的流體動力學引擎可以類比 出真實的火、煙、爆炸等常見氣體現象。 Overview Foralmost12years,SitniSatihasbeendedicatedtothecreation andreleaseofthemostpopularandwidelyusedplug-intechnologies for3dsMax. WhenAfterBurnwasreleasedin1998,itbecameahugehitandwas immediatelyconsideredthedefactostandardforvolumetricparticle effectsfor3dsMax.ItwasinitiallyusedtohelpblastBruceWillis intospaceinArmageddon,andovertheyearshashelpedcompanieslike ComputerCafe,Blur,UnchartedTerritory,Tigar-Hare,DigitalDimension andcountlessotherfacilitiescreatestunningsmoketrails,dustand explosionsintheirwork.Italsoopenedthedoorstoothercompanies whohadneverowned3dsMaxbefore,butboughtcopiesofMaxand AfterBurnsolelytorenderoutthesegorgeouseffectsinthatcore product. Eightyearslater,FumeFX1.0wasreleasedupontheworldfor3dsMax anditwasthefirstcommerciallyavailablegaseousfluiddynamics simulatorfor3dsMax.Itisapowerfulfluiddynamicsenginedesigned forthesimulationandrenderingofrealisticfire,smoke,explosions andothergaseousphenomena.Itsversatility,robustness,andintuitive workflowmadeitaperfectsolutionforeventhemostdemandingtasksin thecomputergraphicsindustry.Designedforusebyvisualeffectsartists, gamedevelopers,andvisualizationprofessionalswhodemandtheutmost inrealism,itisunrivalledinitsabilitytoachievethenuancesand complexityoffluidgasbehavior. WithinafewmonthsafterFumeFX1.0release,itwaspraisedasoneof thefastestandmostflexibleCGfluiddynamicssimulationsystems availableonanyplatform-capableofproducingcompletelyphotorealistic visualsofsmokeandfirethatinteractswiththeentirescene.FumeFX alsotakesadvantageofthelatestinmentalray?renderingtechnology sothatvfxhouseswithvastrenderfarms(eventhoserunningLinux) canquicklyrenderoutfirethatcreatesscenelighting.Neverbefore have3dsMaxartistshadsuchsophisticatedtoolstohelpoffertheir clientsthissortofamazingoutput. TodayonMay20th2010,SitniSatiisproudtoannouncethereleaseof FumeFX2.0forAutodesk's3dsMaxplatform. NewfeaturesthathavebeenaddedforFumeFX2.0arefocusedonminimizing projectturnaroundtimesandprovidingtheabilitytoaddmoredetailto thesimulations-quicklyandmemoryefficiently. Projectturnaroundtimescanbesignificantlyreducedwhenthereisaneed tofinetunefinalsimulationplaybackspeed.Untilnow,thiswasonly possiblebyrunningthewholesimulationagainwithdifferenttimescale parameter.Thatapproachhasanumberofdrawbacks,mostimportantly-it isverytimeconsumingandalwaysresultswithadifferentfluidflow. OutproprietaryRetimeralgorithmoperatesonexistingcachefilesto re-createmissingframes.Retimingprocessisfastandmoreimportantly, itpreservesexactlythesameflowasinoriginalcaches. WaveletTurbulencealgorithmiswellknowntotheCGindustryforsometime andFumeFX2.0utilizesittocreateadditionaldetailonlowdetailsimulations. IncontrasttoexistingFluidMappingcode,WaveletTurbulencescalesup thegridandaddsdetailthatisnotdistortedoverthetimedomain. Computationisfastandhaslowermemorydemandscomparedtothe simulationusingsamegridspacing. FumeFXalreadyhasbeenproductionprovenintitlessuchas2012,Spiderman3, X-MenOrigins:Wolverine,SupermanReturns,IronMan,TheHost(Gwoemul) andvariousgamescinematicssuchasWarhammerOnline,ClassicTransformers, Dante'sInfernoandothers. KeyFeatures -Productionprovenresultsdemonstratethistechnology'sabilitytoachieve realisticsmokeandfireeffectsforcutting-edgeindustryapplications. -FumeFXsupplementstheuser'sartisticvisionwiththepowerofreal-world physicsfortheultimateinbothstyleandrealism. -AmultitudeofparametersandFumeFXhelpersgiveusersmaximumcontrolof thefluid'sbehaviorandappearance. -Easytouse,basiceffectscanbecreatedwithjustafewclicks. -OptionsincludetheuseofpowerfulAFCandGradientcontrols,whichare unifiedthroughallSitniSatiproducts. -Plug-indesignincorporatesextensivesupportforParticleFlowand ThinkingParticles. -Dynamicsimulationsallowforbi-directionalinfluencebetweenFumeFX andparticlesystems. -AdvancedscriptingviaMAXScriptispossiblewithalmosteveryaspect ofFumeFX,includingaccesstoallsimulationdata. -FumeFXiscapableofdynamicinteractionwithothersceneobjects. -Forthosetechnicalartistswhowanttowritetheirownshaders, astandalonerenderinglibraryisavilableforWindowsandLinux, both32and64bitversions. Simulation -Startsimulationsfromscratchorbyusingothersimulationresults asastartingpoint. -Stop,pauseandcontinuesimulationsatanypoint. -Simulationismultithreaded-userscanselecthowmanyCPU'sto dedicatetotheirsimulation. -UserscanwatchthesimulationprogressintheinteractivePreview Window. -Draftsimulationscanbecreatedinmereminutesforfastpreviewing. -Userhascontrolofwhichdataiswrittentooutputfilesforrendering andfurtherprocessing. -WaveletTurbulencealgorithmquicklyaddsextradetailtolowresolution simulationcacheswhilepreservingtheexistingoverallmotion. -Retimerisaveryefficientandfastmethodtoslowdownorspeedup cacheswithouttheneedtore-runsimulation. -PostProcessingmodulecansignificantlyreducecachesizebyoptimizing gridsizearoundsmoke/fire.Italsoallowsuserstodecidewhichchannels willbeexcludedfromthefinalcaches. Rendering -mentalrayfor3dsMaxrenderersupport-availableforbothWindowsandLinux. -ThePreviewWindowgivesusersalmostinstantfeedbackonrendersettings. -Fastself-shadowingisproducedthroughanIlluminationMapwhichis integratedinsideoftheFumeFXobject. -AhighlyefficientMultipleScatteringmodelenhanceslightdispersionthroughoutfluid. -FluidMappingintegratesproceduralmapdetailswithfluidmotion. -ThedynamicFusionWorksatmosphericrendererprovides: -RenderElements:Fire,Smoke,Velocity -ProperblendingwithAfterBurnandScatterVLPro. -BalancedmixingofFumeFXandcompatibleatmosphericswith3dsMaxFog -AbilitytoapplyImageMotionBlur -OptiontoaffectEffectChannel -Zdepth   -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=