軟體簡介:
In this set of tutorials we will take an introductory look into rigging
tools and techniques in Maya! We'll start by learn the basics, which
include everything from how to establish solid naming conventions to how
to work with Maya's joint and IK handle tools. We'll then cover more
complicated topics like setting up an enhanced IK rig, using the Node
Editor to create a counter twist rig that preserves volume, as well skin
weighting techniques, and more.
We'll also learn how Maya's interface can be customized to work faster.
By the end of the tutorial, you will be comfortable enough to utilize
Maya's rigging features to rig your own assets!